Playful strategies for reading motivation in third-year students of Basic General Education at Modesto A. Peñaherrera School

Authors

  • Diana Gabriela Vera Lucero Unidad Educativa Mariscal Sucre, Ecuador
  • Mónica Narciza Cumbal Ortega Escuela Modesto A. Peñaherrera, Ecuador
  • Raúl Alejandro Montes de Oca Celeiro Universidad Bolivariana del Ecuador, Ecuador

Keywords:

Gambling strategies, reading motivation, reading comprehension

Abstract

Introduction: This study evaluated the impact of gamification strategies on reading motivation among third-year students of General Basic Education at Modesto A. Peñaherrera School. Given the problem of low reading interest, methodologies based on role-playing, creative storytelling, dramatization, and digital resources were implemented. Materials and Methods: Using a mixed-method approach and sequential design, the study involved a sample of 25 students and was validated by eight specialists. Results: The results reflected an 85% increase in the frequency of voluntary reading and an 87% increase in participation in school activities, confirming the relevance of the strategy. Discussion: However, challenges were identified in the availability of materials and technological integration. Conclusions: The research confirms that gamification improves reading motivation and comprehension, aligning with theories on reading engagement and self-determination. It is recommended to expand the sample and strengthen teacher training to optimize its application in diverse educational contexts.

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Published

2025-07-23

How to Cite

Vera Lucero, D. G., Cumbal Ortega, M. N., & Montes de Oca Celeiro, R. A. (2025). Playful strategies for reading motivation in third-year students of Basic General Education at Modesto A. Peñaherrera School. Maestro Y Sociedad, 22(2), 1650–1664. Retrieved from https://maestroysociedad.uo.edu.cu/index.php/MyS/article/view/7008

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