An educative different video-game
Keywords:
Educational video games, game, learning strategy, scriptAbstract
Educational games do not attract the attention of young people and children as video games exclusively oriented entertainment do. Among the reasons for this is that the are means not take advantage of current technological possibilities and copying traditional educational environments. This should be transformed from the script. This paper explains how the script is an educational video game "Cimarron" aims to teach playing, relating harmoniously learning strategy and game mechanics, exploiting interactivity, 3D environment and interest in an historical subject almost unknown among youth and children.
Downloads
Published
How to Cite
Issue
Section
License
This journal provides immediate open access to its content, based on the principle that offering the public free access to research helps a greater global exchange of knowledge. Each author is responsible for the content of each of their articles.