Effectiveness of Virtual Reality in Post-Stroke Motor Rehabilitation
Keywords:
Virtual reality, rehabilitation, motor activity, strokeAbstract
Introduction: Stroke, which affects millions of people annually, causes upper limb deficits and limits functionality in daily activities. In this context, VR emerges as an innovative tool, capable of improving manual dexterity and motor function through controlled environments that facilitate the practice of motor tasks with real-time feedback. Methodology: Systematic literature review, quantitative-retrospective approach, applying PRISMA guidelines. Search in PubMed/MEDLINE, Scopus, Web of Science, CINAHL, PEDro and Cochrane Library. Studies published between 2020 and 2025 that evaluated post-stroke adults in the subacute or chronic phase, with VR intervention for motor rehabilitation were included. Studies with low methodological quality, populations in the acute phase, other neurological diagnoses, or without quantitative data were excluded. Results: The results obtained indicate that VR, especially when combined with conventional therapies, significantly improves motor and functional abilities, being more effective in longer interventions (more than 15 hours or more than a month). Discussion: It is highlighted that, although VR does not completely replace conventional therapy, its integration improves clinical outcomes, especially when combined with other techniques such as intermittent theta burst stimulation (iTBS). Conclusions: VR is an effective and accessible tool for post-stroke rehabilitation, with a low cost and easy implementation in clinical settings, but further research is required to standardize its application and optimize therapeutic protocols.
References
Chen, Y. H., et al. (2021). Augmented efficacy of intermittent theta burst stimulation on the virtual reality-based cycling training for upper limb function in patients with stroke: a double-blinded, randomized controlled trial. Journal of NeuroEngineering and Rehabilitation, 18(91).
Hao, J., Xie, H., Harp, K., Chen, Z., Chun Sin, K. (2022). Effects of Virtual Reality Intervention on Neural Plasticity in Stroke Rehabilitation: A Systematic Review. Archives of Physical Medicine and Rehabilitation; 103(3).
Juang, C. et al. (2022). Efects of virtual reality-based motor control training on inflammation, oxidative stress, neuroplasticity and upper limb motor function in patients with chronic stroke: a randomized controlled trial. BMC Neurology; 22(21).
Khan, A., Imman, Y., Muneer, M., Al Jerdi, S. (2024). Virtual reality in stroke recovery: a meta-review of systematic reviews. Bioelectronic Medicine; 10(1).
Leong, S., Ming, Y., Mei, F., Fong, K. (2022). Examining the effectiveness of virtual, augmented, and mixed reality (VAMR) therapy for upper limb recovery and activities of daily living in stroke patients: a systematic review and meta-analysis. Journal of NeuroEngineering and Rehabilitation; 19(1).
Rodriguez-Hernández, M., López, B., Corregidor, A., Martín, J., Mohedano, A., Criado, J. (2023). Can specific virtual reality combined with conventional rehabilitation improve poststroke hand motor function? A randomized clinical trial. Journal of NeuroEngineering and Rehabilitation. 2023 April; 20(1).
Villaroel, R., García, B., González, J., Modroño, C. (2025). Virtual Reality Therapy for Upper Limb Motor Impairments in Patients With Stroke: A Systematic Review and Meta-Analysis. Physiotherapy Research International; 30(2).
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Jordy Alexis Díaz López, Antony Joel Alban Villegas, Sylvia Lorena Ríos Palacios, Lisbeth Josefina Reales Chacón, Edwin Gilberto Choca Alcoser

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
This journal provides immediate open access to its content, based on the principle that offering the public free access to research helps a greater global exchange of knowledge. Each author is responsible for the content of each of their articles.






















Universidad de Oriente